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Mini motorways houses per building
Mini motorways houses per building









mini motorways houses per building

Sometimes they will even appear and places where you simply can’t connect them to a road. Building placement and orientation is random. Here are some tips for playing Mini Motorways:īuildings appear random. It’s hard to get high scores, which is a great combo. Your score is simply the number of pins you complete. You can change driveway placement on houses just by drawing a new one, but you can’t change when or where the houses appear. You can’t move them or control which direction they go. That’s kind of like real people in real cities in real life! The same is true for parking lot entrances on the buildings. Oh, building and home placements are random and without reason. It’s almost like some train routing games I have loved in the past, but this game takes it up a few notches. Your job is to draw roads that connect and facilitate all that traffic. Each car needed is represented by a pin on the big building, and if too many pins build up, you lose. Only, red houses send red cars to red buildings and nowhere else, and the same is true for the other colors.

mini motorways houses per building

Houses, the little blocks, provide those cars. There are buildings, the large blocks in the screenshots above and below. I thought it was a racing game from the name, but a friend of mine said she couldn’t put it down, and now here we are. When things are smooth the traffic can be heard to flow nicely, but as soon as jam appears cars will honk, alerting you to the situation, complimenting the background music very well.Mini Motorways is a puzzle game. The yellows of Los Angeles feel very different to the light blue and pink hues of Tokyo. The hues of colours make each city stand out as unique a bit more. The visual design of Mini Motorways is pleasingly minimalist. There’s always a ratcheting up of difficulty as new buildings pop up, and every attempt will inevitably crumble into failure. The only potential downside is that there’s no way to create a truly sustainable network. If you hit the right milestones you will unlock more maps and challenges, while each map lets you see how you fared when compared to other players. There are also weekly and daily challenges that add modifiers to maps that you can attempt. When a run eventually comes to an end, it’s because you’ve reached a certain tipping point that your network couldn’t handle. You can pause time in the game allowing you to think about the current layouts and tinker with it. In these situations you have to look at the whole network you have laid out and see if you can improve it somewhere along the route. Early on it worked wonders with no cars getting stuck, but then a building appeared next to it adding a fifth junction, and suddenly vehicles were backing up. For example, in one of my levels I had a four junction roundabout. What works early in a level can easily cause an issue later on.

mini motorways houses per building

Things can get chaotic quickly in Mini Motorways. Do you take the risk of not picking the bridge and come to regret it later? Or will not having enough road tiles to connect homes and destinations to the network hurt you more? For example, one of the locations may have lots of water which can only be traversed by using a bridge. These decisions have to be weighed carefully. These bonuses could be a bumper offer of road tiles, or a mix of road tiles along with a traffic management aid. Levels start off simply with one colour to focus on, but as time ticks by more colours will appear along with more destinations.Īt the end of each game week you will be offered a choice to pick a bonus. Destinations and vehicles are colour coded, so red cars need to be able to get to red buildings, blue cars to blue buildings, and so on. Mini Motorways is a puzzle game at heart with the aim to create the best flow of traffic possible, but it determines the source and destination of the traffic and it’s up to you to meet its demands. The maps are minimalist interpretations, incorporating some natural landmarks from each city, but other than that, how you lay out the roads is up to you. Can you handle the traffic flow for the environments themed after Los Angeles, Tokyo, or Rio de Janeiro? That is your challenge. Who could have thought a minimalist game about road building could be quite so charming and challenging at the same time? As Mini Motorways tasks you with creating road layouts for some of the world’s busiest cities, that’s exactly what you’ll find.











Mini motorways houses per building